My thought process on sculpting any form that I find challenging is to break the design down into simple shapes. Lets take a hand for example, if you break it down into individual shapes the fingers are made up of small cylinders while the palm of the hand is made up of a square. Anyone can sculpt a square and a cylinder so if you think about it anyone can sculpt a very basic design for a hand. If you take it a step further you can also then break your individual parts of the hand into basic shapes. For example, the knuckles are shaped like circles while the fingernails are shaped like small squares. In just a few steps your hand has evolved from a very simplistic design into one that is a little more complex with the addition of the the knuckles and the fingernails. From this point on you just keep refining the individual shapes until you end up with a realistic looking hand. Read the rest of this entry »
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