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Tribal Back – 1

Posted by goregt On September - 30 - 2009

Sculpting a back can be a little tricky and I’ve always found it to be a bit challenging as well. There are a lot of different muscles and bones that make up the back and more importantly the shapes they create come and go into all different directions. Now sculpting a back with more body fat on it would decrease the difficulty but I prefer designs of a leaner physique. However, the key with this sculpture is to not go too lean on the back because it will not flow well with the rest of the design.

I have already sculpted a rough shape of the back when I blocked out the torso. Now I need to tie the individual muscles together while trying to make it look natural. Using a sharp sculpting tool I like to draw out some of the individual shapes. Basically I’m trying to break out the scapula, traps and lower lats into different basic shapes. Once this stage has been completed I will build out the individual forms. Read the rest of this entry »

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New Torso

Posted by goregt On September - 23 - 2009

Now that the sculpting for the belly button and the stomach are now complete I can move on and start adding back the scars to the front of my torso. Keep in mind that I still need to work on sculpting the back and the sides of the torso but the front part is pretty much complete. Some people may advise that you wait until the entire torso is completed before adding the details like the scars but I like to work a little differently. Adding the scars now helps give me an overall feel for the piece and the patterns that I use for the torso will help me come up with the designs I end up deciding to use o the rest of the body.

Once the scars have been added back I will start working on sculpting the back and then add scars to there as well. From there I’ll move onto finishing the arms and hands. I’ll save the textures for the skin details towards the end since I want it to be consistent over the entire sculpture. Read the rest of this entry »

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Changing the design of the breast – 1

Posted by goregt On September - 15 - 2009

The main issue that I had with my original design was that the breast did not seem to have any weight to them. They seemed abstract to me and very unrealistic in their shape. I never really was happy with the original design, even a couple of years ago, and I always knew that I would eventually spend some time fixing the issues with them.

This tutorial is a little tricky because I’m going to demonstrate sculpting something that in all reality I’m not that good at sculpting. My first plan of action was to spend as much time as necessary to learn how to sculpt just one of the breast. Once I got the process down I would then put together a tutorial for sculpting the other breast.

I spent a couple of days sculpting and resculpting the right breast trying to get it as realistic as possible. I invested a lot of hours into this project and ended up learning a lot in the process. Also keep in mind that whenever you sculpt something that you are not that familiar with that your resource material is key. Your resource material will help eliminate any guesswork for whatever your subject matter is. Read the rest of this entry »

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Changing the Torso

Posted by goregt On September - 14 - 2009

There is a magic word that applies to a lot of the elite sculptors and one that I personally believe every artist, sculptor or not, should become familiar with. It is one of those words that could undoubtedly help you become a very talented and skilled artist. For those artist out there that are already very skilled in their craft, it will help you improve your skills that much more.

The magic word that I am talking about is persistence. The reason why persistence is important for artist is because those that sincerely choose to be persistent in perfecting their craft really never give up at improving their skills. For example, if you have a hard time sculpting hands the key is to keep working and improving your skills until you can successfully and easily sculpt hands. No matter how many hours it takes and no matter how many times you have to start over you never quit until you can successfully reach your goal.

So where am I going with all of this? Basically the sculpture in this tutorial has been sitting on a shelf unfinished for over two years now. I’m now working on it again however, as one would expect, my skills over the last couple years have grown and I can now see a lot of things that I need to change with this sculpture. One of the main issues that I have with this piece is the shape and the design of the breast. I never really liked my original design for the breast and although I had spent countless hours on this sculpture I always knew it would be something that I would have to revisit at a later date. The problem is that in the original design they look augmented to me, they almost look as if they have no weight to them.

I’ve been working on resculpting the breast and over the next few tutorials I will walk you through how and why I did the design changes. What is not shown in the pictures in the upcoming tutorials is the amount of time I invested in learning how to sculpt just one breast. Now I have sculpted the female form before but as of this writing Indigenous Allure is my only nude. All of my other female sculptures have something covering their breast and although the design was not easy it was more simplified than sculpting a nude form.

I’m not going to lie, I’ve really struggled sculpting the breast on this figure. I’m not sure what the problem is, it is just a design that I have personally found challenging. I spent over two days on just one of the breast alone and through a lot of persistence have gotten the shape down to something that I am comfortable with. The hours that I have invested in sculpting just the first breast has helped me already improve my skills. The second breast, which will be demonstrated in the next tutorial took a fraction of the time to complete.

Don’t get me wrong, it is awkward for me to write an article on my difficulties for sculpting breast. However a few years ago I could have written the same article about my challenges when trying to sculpt hands or even hair. The point is that this is one of my areas of weaknesses today. However I know this is also an area that I can not only learn to master but also use to improve my overall sculpting skills. The key is to keep working at the design until I get it right. Whether it be two days or two months the key is to keep at the design until it clicks and eventually becomes easy for me. As I already stated my second attempt, although still under construction, was much easier than the first. I still have a long ways to go but my sculpting speed has already improved along with the way that I even look at the design. As much as I wanted to quit I stayed focus on my task and in the end I think that I will end up with a sculpture that I am happy with.

I’ve included some before and after shots of my sculpture (the design is still a work-in-progress and completed pics will be included at a later date). The uncensored pics are included in the link at the bottom of this page. Also the scars were removed to resculpt the torso, they are added back in a later tutorial.

Uncensored pics here.

Next lesson – Sculpting the Breast – 1

Previous lesson – Tribal Scars

Back to Indigenous Allure home

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Sculpting Tribal Scars

Posted by goregt On September - 4 - 2009

There are several different ways that I could approach sculpting the scars on my sculpture and no one way is really better than the other. Since I’m working with polymer clay, Super Sculpey to be specific, the easiest approach in my opinion is to roll out snakes of clay and remove the unwanted pieces. If I was working with wax I may take a different approach such as adding small balls of wax one at a time but I would have to experiment first before confirming.

* Note: I’ve blocked out parts of the sculpture in case anyone is sensitive to nudity. Once I’m finished I’ll add a link to an uncensored picture of the sculpture for anyone that wants to see the complete design. This will be done at the end of the tutorial and for now I’ll just censor the pics as needed. Read the rest of this entry »

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Tribal Skirt

Posted by goregt On September - 1 - 2009

OK, first off my apologies. It has been a little over two years since I’ve updated this project so I’m having to go through old pictures to piece it back together. This is still an unfinished sculpture so I will try to schedule time to work on it in-between my current projects. The good news is that it shows the durability of polymer clay. You can set it aside for a couple of years and in most cases pick up from where you left off.

As I commented in a previous post, I initially started out planning only to create a bust for this figure. I ended up changing my mind along the way and decided to do a full figure instead. In order to make this work a makeshift armature was needed to build out the lower half of the sculpture.

Ideally the best case scenario is to build out the armature for the entire figure from the beginning but we do not live in a world of best case scenarios. My designs are usually dynamic in that they change throughout the sculpting process. This tutorial is a good example on how I like to try and figure out how to “make something work” even after the original plans have changed.

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Fiddler Sculpting Series

Posted by goregt On August - 9 - 2009

The Fiddler

sculpture of a fiddler

Ever hear Charlie Daniels “The Devil Went Down to Georgia” song? Well if you have a pulse and are over the age of twelve then you probably have. To make a long story short I thought I would do a sculpture based off of that song. Not that it is my favorite song in the world or that I’m Charlie Daniels number one fan (although I do think it is a pretty cool song), I just thought it would make an interesting sculpture.

I’m going to put together a series of tutorials for this sculpture where you can see step by step how the sculpture is created. Now keep in mind that at first the sculpture is not going to look like much but over time, as the series progresses, you should be able to see how I turn a block of clay into a unique piece of art. I think this will be a fun lesson for everyone and a great way to see how a sculpture comes to life. I will add links to the different lessons below so bookmark this site and come back frequently to see the latest lessons. It takes me over 100 hours to complete a sculpture so don’t expect this thing to be completed over night ;-)

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African Scarification

Posted by goregt On August - 5 - 2009
African Scarification Scupture

African scarification sculpture

Scarification is the act of creating shallow cuts in the skin to form designs and patterns. What happens is that the cuts would scar up forming bumps in the skin. The many bumps together form a pattern on the body in result creating a form of tribal art. Although scarification is not anything that I would want to do to my body, I have to admit that many of the designs are beautiful to look at. I’ve been wanting to sculpt a nude for some time because I knew it would be a great challenge for me.

Most of my figurative sculptures are of very muscular males and sculpting a woman, especially a nude, is not something that I have a lot of experience with. When it comes to my art I like to do things that are a little different then the norm. I love African art and a lot of the African culture so from the beginning I wanted to sculpt an African tribal woman. However, I wanted to do something different than the everyday sculptures that you see for this type of art.

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Fixing the left arm

Posted by goregt On July - 13 - 2007

Working on the left arm

I think the theme for my latest tutorials is going to be about fixing mistakes.  I did not do a very good job with the armature at the beginning of this sculpture and I am now paying for it.  Basically the clay is too heavy for the shoulder and arm to support all of the weight.  I’m now having issues where the shoulder is splitting in half because of the weight of the arm and the fiddle.

Right now the only way that I see to resolve this issue is to bake the shoulder and arm as one piece and attach it to the Fiddler’s torso at a later time.  Most likely I’ll still have a weight issue at the point I attach the arm at so my workaround for that will be to partially bake the entire area where the shoulder attaches to (I’ll cover that in more detail later on)

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Sculpting Tribal Arm

Posted by goregt On July - 13 - 2007

I think the pictures in this tutorial explain everything pretty well so just follow the images from left to right. Since my arms will be dangling at the side this method works pretty well.

If you plan to pose the arm or add additional weight to it by placing something in the hand then you would want to build an armature that supports the arm better then what I have shown below.

* This sculpture is created with Super Sculpey.

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Nothing special, just a self-taught sculptor having fun with my art and showing all of you the tips and tricks I use to create my own artwork

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